Can you Beat the Grid?
Using the latest technology, a simple collection can transform into this impressive production of shiny flooring – giving you the look and feel of a prime time display with maximum cost efficiency
This game show brings to life a giant mental battle as a rival fights millions of viewers to beat the network! In each round, the candidate must find answers to a question on a giant network – some are right, some are wrong. Participants must find the right minimum of answers in order to overcome each network. From 1×1 to 6×6, the network continues to get bigger, as does the potential cash prize because the more good answers you find, the more money you earn! But they’re not the only ones playing… After 10 seconds, viewers playing from home can join in an opportunity to take their answers and take money. Can the candidate respond faster than viewers at home or will the viewers be from BEAT THE GRID?
Produced in collaboration with Gamechanger, Nimrod Harrell’s production outfit, “Beat the Grid” (30th) finds competitors who are trying to win cash prizes by guessing the answers on the giant CGI network that keeps expanding more questions that are answered correctly. Viewers playing from home can also join each question 10 seconds after the contestant gets a chance to win money.
“All broadcasters need content that they can pull out fairly quickly in a cost-effective way that meet the regulations. So even if we don’t plan it this way, it’s the right shape for the right time.”
“With 80% of the group, cgi is able to broadcast within a number of weeks,” says Armuza, noting that the present was created and flew forward from the lock.
Avi Armuza, the founding father of the Israeli coding agency, explains that “fail and hit the network” requires a small studio that relies heavily on two cameras – a mountain and a cell phone. One or two candidates are also personally participating in the studio, with a number.
“We’ve seen a change in the TV industry: budgets are shrinking, but the need for an expensive look is increasingly demanding, so we’ve developed a technology that overcomes that,” said Nimrod Harrell, co-founder, and CEO of Gamechanger. Our partnership with The Forms of Armuza is very natural. They immediately understood our efforts to change the game and adopted it, with “Beat the Net”, our first collaboration, to the next level. “